http://www.secretprisonsforteens.dk/for ... t_workshopThe Red/Green Game An exercise in the Summit. Otherwise known as the "Red/Black Game" in Lifespring. The peer group is divided into two groups, A and B. The groups are then put in two different rooms. Each group is told that they are going to play a game and the object is to win, while working as a team and working together. The game consists of several rounds. In each round, each group is supposed to vote on a color, either red or green. Choosing a particular color will result in a shifting of points for both your group and the other group. The following is a description on how the points are distributed.
If group a and group b both vote red, both groups lose five points.
If group a votes red and group b votes green, group a gains five points and group b loses five points.
If group a votes green and group b votes red, then group a loses five points and group b gains five points.
If group a and group b both vote green, both groups gain three points.
The object of the game is for both teams to end up voting green consistently, the message being that things should be a green/green win/win situation. Followed by the question "What if no one was out to get you?" During the exercise, the group is goaded on by the staff to vote for the wrong color, sometimes refusing to accept a vote if they think that the students have figured out how the game works too early. Students are later shamed about the fact that they tried so hard to "get" the other team.
Giver/Taker An exercise in the summit workshop. Each student goes around the circle, looks in the eyes of the person sitting down, and tells them whether they think that person is a giver or a taker. Every student was required to keep a tally of both the giver and taker votes they received, as well as circling their own vote.