Author Topic: MGDP: Spin off discussion, Unconditional Hate  (Read 6589 times)

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Offline RTP2003

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MGDP: Spin off discussion, Unconditional Hate
« Reply #30 on: March 07, 2007, 12:38:35 AM »
Quote from: ""Milk Gargling Death Penalty""

Hate is when you constantly repost Miller Newton's phone number in hopes that people will call him and tell him what they think.



Damn skippy.

Preach on, Brother!  Testify!

Ain't nothin' wrong with a little bit of the good hate..........
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RTP2003 fought in defense of the Old Republic

Offline RTP2003

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Call Miller Newton at (727) 392-3437
« Reply #31 on: March 07, 2007, 12:47:10 AM »
By the way, that phone # is (727)392-3437.  Give our old pal Virgil a call and thank him for inspiring, through his continuing criminal antics,  so many wonderful works of satire .  Ask him if he'd like to comment on any of them, or if his  attorney has told him to shut the hell up about any of the shit he reads here.  Ask him how he felt when his attorney explained the utter futility of trying to sue over any of the shit I or any of my pals have posted here.  GO ahead, call and ask him.  I gave you his goddamn phone number......
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RTP2003 fought in defense of the Old Republic

Offline psy

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MGDP: Spin off discussion, Unconditional Hate
« Reply #32 on: March 07, 2007, 12:54:36 AM »
Quote from: ""try another castle""
Quote
I'm going to be doing a senior final project next semester (animation) and am preparing the script, storyboards, etc. It's based on program... not loosely at all.

2D or 3D?

That's awesome that the school you are going to allows you to create your own short for your demo reel as part of the curriculum, as opposed to having to do it on your own time.


3d.  Stuff is already in the production pipeline.  No. The Final project at GMU is a semester long (one class only) big long thing.  I'm starting early so I can make it longer and more impressive.

No i'm not using Maya.  I used to use Maya.  I co-taught a class in maya charachter animation.  I used to write mel.  I have a very very in depth knowledge of Maya.  I hate Maya.  It's a bloated, buggy piece of shit that hasn't significantly changed since version 4.5.....  I poop on it from a great height.

a few years ago I started moving to Blender.  Now i'm doing everything in Blender.  No crashes, painting weights "just works".. it's sculpt mode is faster than zbrush,  UV unwrapping is done in seconds, not hours, well... it works on any platform, it's renderer is lighting fast, it shoots out multilayered .exr files it has a built in float based compositor (just like shake), it runs on a mac, windows, linux, bsd, irix, solaris, pocketPC etc etc...  And it's 6 meg download.

I have always disliked commerical software.  Now I can finally abandon the last piece of it (maya).  Poop!  Overpriced rip off...  My last Charachter animation was in Blender.  I was able to render it at HD 1080p at a sub 30 second frame rate....  with multiple layers, internal composting, depth of field, etc etc...

In short:  Download blender.. Free, Open Source, and I contribute.. so it's my baby too:

http://http://www.blender.org/features-gallery/features/
« Last Edit: December 31, 1969, 07:00:00 PM by Guest »
Benchmark Young Adult School - bad place [archive.org link]
Sue Scheff Truth - Blog on Sue Scheff
"Our services are free; we do not make a profit. Parents of troubled teens ourselves, PURE strives to create a safe haven of truth and reality." - Sue Scheff - August 13th, 2007 (fukkin surreal)

Offline Anonymous

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MGDP: Spin off discussion, Unconditional Hate
« Reply #33 on: March 07, 2007, 01:06:23 AM »
That's cool, man.  It really is.  I admire your dedication and I'm sure I'd be awed by your mad skills.  But could we get back to the hate?
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Offline try another castle

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MGDP: Spin off discussion, Unconditional Hate
« Reply #34 on: March 07, 2007, 01:27:08 AM »
I think I heard mention that the school was considering moving to blender.

No painting weights? *sigh* that must be dreamy. But then again, I'm not big into rigging. I suck at it.

If you are using Maya on a mac, then yes, it is incredibly buggy. It is less so on PC, but not by much. However, at least playblasting works.

How robust is blender compared to maya? Do you need an outside rendering engine?

The other thing that is a pain in the ass with maya are the cracks. Ugh. And the obnoxious wrapper.exe and java.exe processes that need to run for the docserver, which I still don't understand. I have zonealarm block those two processes unless I need to render, and I will only render offline as a result, just for safety reasons.

Oh, and lets not forget gimbal lock. That's always lovely. Precisely why it's better to animate in the graph editor.

Quote
But could we get back to the hate?


He was talking about hate. He was talking about how he hates Maya.
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Offline psy

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MGDP: Spin off discussion, Unconditional Hate
« Reply #35 on: March 07, 2007, 01:44:35 AM »
Quote from: ""try another castle""
I think I heard mention that the school was considering moving to blender.

No painting weights?

You don't have to, you can use envelopes if you want, or paint weights, or use a combination of the two techniques.  Point is, the mesh doesn't blow up when you are painting weights like it does in maya (weight from the ass bone isn't spontaneously added to the head bone)  It does this by not requiring weights to equal 1

Quote
*sigh* that must be dreamy. But then again, I'm not big into rigging. I suck at it.

If you are using Maya on a mac, then yes, it is incredibly buggy. It is less so on PC, but not by much. However, at least playblasting works.

I use it on both actually... though not much anymore.  Oddly, Maya does have more problems with the mac version (crappy coding in Alias/Discreet's part)

Quote
How robust is blender compared to maya? Do you need an outside rendering engine?

No.  The internal default renderer is very impressive as it is.  Optional download is Yafray (that one has GI, FG... default only has AO)  That being said.  Since nobody does animations with GI/FG without a renderfarm, AO baked into the diffuse channel works just dandy (it's accurate too).

Node shading... You can get practically any look you can imagine using blender.. especially with the compositor.  You can relight or even apply textures in UV space, in post!  And the Multilayer .exr files (ILM's format) let you have all your rendered passes and layers in a single file / sequence.

http://http://www.blender.org/features-gallery/features/feature-videos/?video=imaging

Quote
The other thing that is a pain in the ass with maya are the cracks. Ugh. And the obnoxious wrapper.exe and java.exe processes that need to run for the docserver, which I still don't understand. I have zonealarm block those two processes unless I need to render, and I will only render offline as a result, just for safety reasons.

Oh, and lets not forget gimbal lock. That's always lovely. Precisely why it's better to animate in the graph editor.


Alias decided to integrate a web browser into their 3d application, creating a need for a webserver... which runs on java..   dumbshits.  Like I said, bloat!

Blender's docs are in a wiki manual ... and when all else fails, the source is there and there are ppl all over you can ask questions (self included).

anyhoo.  most of this info is on the linked blender "features" secton... back to hatin!
 and some sleep
« Last Edit: December 31, 1969, 07:00:00 PM by Guest »
Benchmark Young Adult School - bad place [archive.org link]
Sue Scheff Truth - Blog on Sue Scheff
"Our services are free; we do not make a profit. Parents of troubled teens ourselves, PURE strives to create a safe haven of truth and reality." - Sue Scheff - August 13th, 2007 (fukkin surreal)

Offline Antigen

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MGDP: Spin off discussion, Unconditional Hate
« Reply #36 on: March 07, 2007, 02:11:27 AM »
I like the script idea. I hope it comes out professional quality and you wind up publishing it somehow.

The more I read about the day to day, on the ground life in other programs the more curious I become about the ties that bind them.

And where the hell does Trent Reznor get his inspiration? Still having trouble w. my soundcard, but have heard and read enough that I'm fairly certain it's not just vague reference to overall themes.
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"Don\'t let the past remind us of what we are not now."
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Offline Anonymous

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Re: MGDP: Spin off discussion, Unconditional Hate
« Reply #37 on: March 07, 2007, 02:58:57 AM »
Quote from: ""Milk Gargling Death Penalty""
Well? Discuss.


Shoot 'em in the back!
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Offline Oz girl

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MGDP: Spin off discussion, Unconditional Hate
« Reply #38 on: March 07, 2007, 05:52:02 AM »
Quote from: ""Deborah""
It is possible to arrive at a place where you can recognize and address the disrespect immediately, when first noticed, therefore eliminating the anger response. It's a matter of recognizing when the fight/flight response is necessary and when it's not. Most people who have achieved this are either saints or con artists. Spend some time with an esty. No matter how much they swear they are anger-free, you can find a button if you push long enough.


I dunno, I like to think I am overall pretty free of Anger. I dont fit into either of those categories. It is just so stressful to be angry. I can see how kids in programmes are pretty pissed tho. They are living a nightmare that other crazy people are creating and they are powerless to change it. Which got me thinking. Perhaps anger is about feeling powerless and out of control. Perhaps the way to overcome this is to become a bit of a pessimist. if you expect the worst from others then it a pleasant surprise when they behave well.
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n case you\'re worried about what\'s going to become of the younger generation, it\'s going to grow up and start worrying about the younger generation.-Roger Allen

Offline exhausted

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MGDP: Spin off discussion, Unconditional Hate
« Reply #39 on: March 07, 2007, 08:15:03 AM »
I used to think that way Oz Girl

I decided to not expect anything from anyone, that way you really can't be disapointed by them! no seriously, I thought about it and came to the conclusion that expecting anything from others was like it was my right to have them behave in a certain way - hope that makes sense.

As for hate, I don't hate anyone, I get angry and resent some of whats happened in the past, but I've got too much to do with my future to be wasting a whole heap of time on getting mad on what has gone by, can't change it now so why get the blood pressure at fatal point?
Getting mad is reserved especially for those I care enough about to do so, if I don't care about them, I don't give them a second thought, they don't get my thought time in anyway, let alone an emmotion that's only going to destroy me and no one else.
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Offline Anonymous

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« Last Edit: December 31, 1969, 07:00:00 PM by Guest »

Offline Anonymous

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MGDP: Spin off discussion, Unconditional Hate
« Reply #41 on: March 09, 2007, 08:49:02 AM »
How can you all hate people that never hurt you? The majority of program employees don't abuse children. How can you apply hate to a subject as broad as child abuse? Especially those of you who never experienced it yourself? Do you not have other worries, concerns or resentments from your own life? I am sincerely curious.

There are worse things out there than private teen programs.
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Offline Anonymous

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MGDP: Spin off discussion, Unconditional Hate
« Reply #42 on: March 09, 2007, 08:50:53 AM »
I think a lot of people are in it to get laid.. I know I am.
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Offline Anonymous

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MGDP: Spin off discussion, Unconditional Hate
« Reply #43 on: March 09, 2007, 11:31:43 AM »
Quote from: ""Guest""
There are worse things out there than private teen programs.


Yep, some things past and some things present: WW2 concentration camps, North Korean "re-education" camps, Abu Ghraib, Guantanamo Bay...although some survivors might argue that those last two are probably better than the private teen prisons they experienced.
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Offline Anonymous

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MGDP: Spin off discussion, Unconditional Hate
« Reply #44 on: March 09, 2007, 11:34:38 AM »
If it is as bad as you claim, why do only a handful of program survivors post here out of the tens of thousands that should of also been abused?
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