The Game:
The Game was group psychotherapy for the whole community and served as a way to discuss organizational change 24. Members were grouped by a Synamaster, usually an older member tried to achieve a balance of female-male participants and a varying range of Synanon membership seniority. A basic game consisted of ten to fifteen members and a Synanist to facilitate the activity 25. The Synanist was someone who had shown the ablility to either control the symptoms of his addiction for a considerable time or seemed to be progressing at a faster rate than his peers 26.
The Game was an emotional and aggressive group meeting in which members attacked each other verbally. It was an open arena for voicing and airing problems with one another en route to finding a solution. Members were free and encouraged to be honest with their feelings and frustrations. The "attack" was seen as an expression of love 27. It presumably helped people to see themselves as others do and compelled them to examine their own thoughts and actions. The Synanist acted as moderator and tried to help the participants find themselves and would use such tactics as ridicule, cross-examination and hostile attack to further the session 28. It was estimated that the typical resident participated in three to four three-hour games per week 29.
Role-joining was a very important aspect of the Game and was used to progress the session. Role-joining was an agreement between two or more game members to combine their efforts to place an individual on the "hot seat." Once the plan was evident to the other members, they supported and aided in the scheme. Role-joining was essentially like joining a bandwagon and would result in all the session members joining forces against one of their own 30.
The Game was also the cornerstone around which the Synanon community was formed 31. It was key to Synanon government and created an in and out of game dichotomy. When "in the game," one was expected to criticize others and reveal any personal conflicts one might have with whoever was in the "hot seat." On the other hand, when "out of the game," one was supposed to portray a happy, pleasant, and helpful manner
from:
http://religiousmovements.lib.virginia. ... nanon.html-also, can anyone crack this code?
http://www.synanon.org/VisitorSignIn.cfm[ This Message was edited by: AlexL on 2002-11-08 19:47 ]