[whinging]I'm in class now, supposed to be refining my shot. Of course, I don't have a shot, so I don't have anything to refine, and I don't have reference footage, so I can't start the blocking. I have royally screwed myself in this regard. I think this is the first time I have never had anything to show for myself when work was due.
For some reason, I just stopped caring. I used to be a dynamite student. 4.0 GPA. Last quarter I went on medical leave for depression and anxiety. I'm back this quarter, and I just don't give a crap. [/whigning]
:cry2: :cry2:
Time for a beer!
is your professor making you do one of those "step on the box" assignments, or "carry the box". It's pretty standard stuff. Always something with a fucking box... Fuck the box... hey. that's an idea. have your charachter fuck the box. he said something creative right!?!?
Here's an idea: 3d is addictive. Maya... is not my drug of choice (too many bugs), but you do get hooked after a while of using any 3d app. It sounds like your work bores the fuck out of you, and in part i blame that on your professor...
Here's what i did: get hooked on 3d, create lots of stuff, get used to the program (computer program ... gooooood program... well maybe not maya) etc... get hooked on it. Then when the time comes to do some really stupid assignment you can crank it out in hours, not days. Or if you have a cool professor sometimes you can just substitute what you've been doing on the side (independant study style).
Jeez. If you don't like what you're doing, if you don't really like it... either get hooked on it, or your career is going to be really boring (guaranteed if you work with the govt (or contractors)... so avoid that).
I've tried to get hooked on it. I used to be. It's a motivation problem. I haven't even done any of my regular artwork and cartoons in ages, let alone 3D.
My professors are really good. Most of them have spent a considerable amount of time in the industry. My current advanced character animation teacher worked with pixar, PDI, and on the Lord of the Rings trilogy, and she's a very good teacher. The box assignment is simply to have the character work with a prop. The standard lift exercise is a beginning course. This is more along the lines of trying to tell a story, as well as use reference footage to get the timing and weight correct.
In a perfect world, I would be doing 2D. I LOVE 2D. However, I also don't feel like living in India or Korea, which is where it's all done, now.
For some reason, the idea of sitting around all day simply doing UV unwrapping is starting to sound more appealing. Monotonous drudgery where I don't have to think much. One step up from carving gnomes in my house.
Of course, then I would go home and have dreams about untangling string.